local tbFubenSetting = {}
Fuben:SetFubenSetting(55, tbFubenSetting)
tbFubenSetting.szFubenClass = "PersonalFubenBase"
tbFubenSetting.szName = "测试副本"
tbFubenSetting.szNpcPointFile = "Setting/Fuben/PersonalFuben/7_3/NpcPos.tab"
tbFubenSetting.szPathFile = "Setting/Fuben/PersonalFuben/7_3/NpcPath.tab"
tbFubenSetting.tbBeginPoint = {7429, 2439}
tbFubenSetting.nStartDir = 0
tbFubenSetting.ANIMATION = {
  [1] = "Scenes/camera/Camera_chusheng.controller"
}
tbFubenSetting.NPC = {
  [1] = {
    nTemplate = 1686,
    nLevel = -1,
    nSeries = -1
  },
  [2] = {
    nTemplate = 1687,
    nLevel = -1,
    nSeries = -1
  },
  [3] = {
    nTemplate = 1688,
    nLevel = -1,
    nSeries = -1
  },
  [4] = {
    nTemplate = 1689,
    nLevel = -1,
    nSeries = -1
  },
  [5] = {
    nTemplate = 104,
    nLevel = -1,
    nSeries = 0
  },
  [6] = {
    nTemplate = 747,
    nLevel = -1,
    nSeries = 0
  },
  [7] = {
    nTemplate = 1690,
    nLevel = -1,
    nSeries = 0
  }
}
tbFubenSetting.LOCK = {
  [1] = {
    nTime = 1,
    nNum = 0,
    tbPrelock = {},
    tbStartEvent = {
      {
        "BlackMsg",
        "此处就是封玉书为盗宝图，原形毕露的地方！"
      }
    },
    tbUnLockEvent = {
      {
        "SetShowTime",
        16
      }
    }
  },
  [2] = {
    nTime = 0,
    nNum = 1,
    tbPrelock = {1},
    tbStartEvent = {
      {
        "ChangeFightState",
        1
      },
      {
        "TrapUnlock",
        "TrapLock1",
        2
      },
      {
        "AddNpc",
        5,
        2,
        0,
        "wall1",
        "wall_1_1",
        false,
        16
      },
      {
        "SetTargetPos",
        7371,
        3928
      }
    },
    tbUnLockEvent = {
      {
        "ClearTargetPos"
      },
      {
        "AddNpc",
        1,
        4,
        3,
        "guaiwu",
        "4_3_1_1",
        1,
        0,
        0,
        9008,
        0.5
      },
      {
        "AddNpc",
        1,
        4,
        3,
        "guaiwu",
        "4_3_1_2",
        1,
        0,
        3,
        9008,
        0.5
      },
      {
        "AddNpc",
        1,
        4,
        3,
        "guaiwu",
        "4_3_1_3",
        1,
        0,
        5,
        9008,
        0.5
      },
      {
        "AddNpc",
        1,
        4,
        3,
        "guaiwu",
        "4_3_1_4",
        1,
        0,
        7,
        9008,
        0.5
      },
      {
        "NpcBubbleTalk",
        "guaiwu",
        "束手就擒吧，别无谓挣扎了！",
        4,
        0,
        1
      },
      {
        "BlackMsg",
        "看来此处已被五色教占领了！"
      }
    }
  },
  [3] = {
    nTime = 0,
    nNum = 16,
    tbPrelock = {2},
    tbStartEvent = {},
    tbUnLockEvent = {
      {
        "OpenDynamicObstacle",
        "ops1"
      },
      {"DoDeath", "wall1"},
      {
        "AddNpc",
        5,
        2,
        0,
        "wall2",
        "wall_1_2",
        false,
        16
      },
      {
        "SetTargetPos",
        7360,
        5557
      }
    }
  },
  [4] = {
    nTime = 0,
    nNum = 1,
    tbPrelock = {3},
    tbStartEvent = {
      {
        "TrapUnlock",
        "TrapLock2",
        4
      }
    },
    tbUnLockEvent = {
      {
        "ClearTargetPos"
      },
      {
        "AddNpc",
        2,
        2,
        5,
        "guaiwu",
        "4_3_1_5",
        1,
        0,
        0,
        0,
        0
      },
      {
        "AddNpc",
        2,
        2,
        5,
        "guaiwu",
        "4_3_1_6",
        1,
        0,
        1,
        0,
        0
      }
    }
  },
  [5] = {
    nTime = 0,
    nNum = 4,
    tbPrelock = {4},
    tbStartEvent = {},
    tbUnLockEvent = {
      {
        "SetTargetPos",
        7386,
        7434
      },
      {
        "OpenDynamicObstacle",
        "ops2"
      },
      {"DoDeath", "wall2"},
      {
        "AddNpc",
        5,
        2,
        0,
        "wall3",
        "wall_1_3",
        false,
        16
      }
    }
  },
  [6] = {
    nTime = 0,
    nNum = 1,
    tbPrelock = {5},
    tbStartEvent = {
      {
        "TrapUnlock",
        "TrapLock3",
        6
      }
    },
    tbUnLockEvent = {
      {
        "ClearTargetPos"
      },
      {
        "AddNpc",
        1,
        5,
        7,
        "guaiwu",
        "4_3_2_1",
        1,
        0,
        0,
        9008,
        0.5
      },
      {
        "AddNpc",
        2,
        5,
        7,
        "guaiwu",
        "4_3_2_2",
        1,
        0,
        3,
        9008,
        0.5
      },
      {
        "AddNpc",
        2,
        5,
        7,
        "guaiwu",
        "4_3_2_3",
        1,
        0,
        5,
        9008,
        0.5
      },
      {
        "AddNpc",
        3,
        2,
        7,
        "guaiwu",
        "4_3_2_4",
        1,
        0,
        7,
        9008,
        0.5
      }
    }
  },
  [7] = {
    nTime = 0,
    nNum = 17,
    tbPrelock = {6},
    tbStartEvent = {},
    tbUnLockEvent = {
      {"DoDeath", "wall3"},
      {
        "OpenDynamicObstacle",
        "ops3"
      },
      {
        "AddNpc",
        5,
        2,
        0,
        "wall4",
        "wall_1_4",
        false,
        16
      },
      {
        "SetTargetPos",
        7348,
        9809
      }
    }
  },
  [8] = {
    nTime = 0,
    nNum = 1,
    tbPrelock = {7},
    tbStartEvent = {
      {
        "TrapUnlock",
        "TrapLock4",
        8
      }
    },
    tbUnLockEvent = {
      {
        "ClearTargetPos"
      },
      {
        "AddNpc",
        2,
        3,
        9,
        "guaiwu",
        "4_3_2_5",
        1,
        0,
        0,
        0,
        0
      },
      {
        "AddNpc",
        3,
        1,
        9,
        "guaiwu",
        "4_3_2_6",
        1,
        0,
        1,
        0,
        0
      }
    }
  },
  [9] = {
    nTime = 0,
    nNum = 4,
    tbPrelock = {8},
    tbStartEvent = {},
    tbUnLockEvent = {
      {
        "SetTargetPos",
        7348,
        11534
      },
      {
        "OpenDynamicObstacle",
        "ops4"
      },
      {"DoDeath", "wall4"}
    }
  },
  [10] = {
    nTime = 0,
    nNum = 1,
    tbPrelock = {9},
    tbStartEvent = {
      {
        "TrapUnlock",
        "TrapLock5",
        10
      }
    },
    tbUnLockEvent = {
      {
        "ClearTargetPos"
      },
      {
        "RaiseEvent",
        "CloseDynamicObstacle",
        "ops3"
      },
      {
        "AddNpc",
        5,
        2,
        0,
        "wall3",
        "wall_1_2",
        false,
        16
      }
    }
  },
  [12] = {
    nTime = 0,
    nNum = 1,
    tbPrelock = {10},
    tbStartEvent = {
      {
        "AddNpc",
        4,
        1,
        0,
        "BOSS",
        "4_3_3",
        false,
        32,
        0,
        0,
        0
      },
      {
        "AddNpc",
        2,
        4,
        0,
        "guaiwu",
        "4_3_3_1",
        false,
        32,
        0,
        0,
        0
      },
      {
        "SetNpcProtected",
        "BOSS",
        1
      },
      {
        "SetNpcProtected",
        "guaiwu",
        1
      },
      {
        "SetNpcBloodVisable",
        "BOSS",
        false,
        0
      },
      {
        "SetNpcBloodVisable",
        "guaiwu",
        false,
        0
      },
      {
        "SetAiActive",
        "BOSS",
        0
      },
      {
        "SetAiActive",
        "guaiwu",
        0
      },
      {
        "NpcHpUnlock",
        "BOSS",
        12,
        30
      },
      {
        "AddNpc",
        6,
        1,
        0,
        "npc",
        "dugujian",
        false,
        64
      },
      {
        "AddNpc",
        7,
        1,
        0,
        "npc1",
        "yangying",
        false,
        64
      },
      {
        "SetNpcBloodVisable",
        "npc",
        false,
        0
      },
      {
        "SetNpcBloodVisable",
        "npc1",
        false,
        0
      }
    },
    tbUnLockEvent = {}
  },
  [13] = {
    nTime = 1,
    nNum = 0,
    tbPrelock = {12},
    tbStartEvent = {
      {
        "SetForbiddenOperation",
        true
      },
      {
        "SetAllUiVisiable",
        false
      },
      {"DoDeath", "guaiwu"},
      {
        "SetNpcProtected",
        "BOSS",
        1
      },
      {
        "SetNpcBloodVisable",
        "BOSS",
        false,
        0
      },
      {
        "SetAiActive",
        "BOSS",
        0
      },
      {
        "SetNpcBloodVisable",
        "npc",
        false,
        0
      },
      {
        "SetNpcBloodVisable",
        "npc1",
        false,
        0
      },
      {
        "RaiseEvent",
        "ShowPlayer",
        false
      },
      {
        "RaiseEvent",
        "ShowPartnerAndHelper",
        false
      }
    },
    tbUnLockEvent = {}
  },
  [14] = {
    nTime = 2,
    nNum = 0,
    tbPrelock = {13},
    tbStartEvent = {
      {
        "SetAiActive",
        "BOSS",
        1
      },
      {
        "NpcAddBuff",
        "BOSS",
        2452,
        1,
        100
      },
      {
        "NpcBubbleTalk",
        "BOSS",
        "这次算你们狠，咱们后会有期！",
        4,
        0,
        1
      },
      {
        "ChangeNpcAi",
        "BOSS",
        "Move",
        "path1",
        0,
        0,
        0,
        1,
        0
      }
    },
    tbUnLockEvent = {}
  },
  [15] = {
    nTime = 0,
    nNum = 1,
    tbPrelock = {14},
    tbStartEvent = {
      {
        "RaiseEvent",
        "ShowTaskDialog",
        15,
        1108,
        false
      },
      {
        "SetNpcDir",
        "npc",
        16
      },
      {
        "SetNpcDir",
        "npc1",
        48
      }
    },
    tbUnLockEvent = {
      {"GameWin"}
    }
  },
  [16] = {
    nTime = 600,
    nNum = 0,
    tbPrelock = {1},
    tbStartEvent = {
      {
        "RaiseEvent",
        "RegisterTimeoutLock"
      }
    },
    tbUnLockEvent = {
      {"GameLost"}
    }
  },
  [17] = {
    nTime = 0,
    nNum = 1,
    tbPrelock = {10},
    tbStartEvent = {
      {
        "MoveCameraToPosition",
        17,
        2,
        7332,
        12368,
        10
      },
      {
        "SetForbiddenOperation",
        true
      },
      {
        "SetAllUiVisiable",
        false
      }
    },
    tbUnLockEvent = {}
  },
  [18] = {
    nTime = 0,
    nNum = 1,
    tbPrelock = {17},
    tbStartEvent = {
      {
        "RaiseEvent",
        "ShowTaskDialog",
        18,
        1107,
        false,
        1
      }
    },
    tbUnLockEvent = {
      {
        "SetNpcProtected",
        "BOSS",
        0
      },
      {
        "SetNpcProtected",
        "guaiwu",
        0
      },
      {
        "SetNpcBloodVisable",
        "BOSS",
        true,
        0
      },
      {
        "SetNpcBloodVisable",
        "guaiwu",
        true,
        0
      },
      {
        "SetNpcBloodVisable",
        "npc",
        true,
        0
      },
      {
        "SetNpcBloodVisable",
        "npc1",
        true,
        0
      },
      {
        "SetAiActive",
        "BOSS",
        1
      },
      {
        "SetAiActive",
        "guaiwu",
        1
      },
      {
        "SetForbiddenOperation",
        false
      },
      {
        "SetAllUiVisiable",
        true
      },
      {
        "LeaveAnimationState",
        true
      },
      {
        "BlackMsg",
        "击败封玉书及其走狗！"
      },
      {
        "NpcBubbleTalk",
        "BOSS",
        "兄弟们出来帮忙啊！",
        4,
        1,
        1
      },
      {
        "AddNpc",
        1,
        4,
        0,
        "guaiwu",
        "4_3_3_1",
        1,
        0,
        1,
        9008,
        0.5
      },
      {
        "AddNpc",
        3,
        2,
        0,
        "guaiwu",
        "4_3_3_2",
        1,
        0,
        2,
        9008,
        0.5
      },
      {
        "AddNpc",
        2,
        6,
        0,
        "guaiwu",
        "4_3_3_3",
        1,
        0,
        3,
        9008,
        0.5
      }
    }
  }
}
